Friday, October 12, 2012

Hired at Blur Studios




Hey Everyone,

Well I haven't posted any new art work yet, but I will be soon. I have been hired to work at Blur Studios and let me tell you it's a dream come true. I've been here for 3 weeks now, and time flies when you're enjoying what you are doing. They have me working on some cool projects and I'll be posting them up for you guys as soon as they get released. I haven't had time to work on personal stuff since I'm in the process of moving to be closer to work. I'm learning new methods and techniques so after I get the hang of it I'll definitely be inspired to work on some personal stuff.

By the way, Blur is trying to make The Goon in a full motion picture, and needs your help. Most of the assets are done, and we need that extra push to put it into full production.

Help us out because we really want to make this happen.



http://www.kickstarter.com/projects/624061548/the-goon-movie-lets-kickstart-this-sucker




Thanks for the support and stay tuned.

Thursday, June 7, 2012

Heavy APC

Heavy APC, day 1 of modeling. 



Thursday, April 19, 2012

Steampunk Cowboy

Here is the Turn around of the character with the Backpack and Gun. I think I am done with him. I designed the backpack after the Ghostbuster backpack. The Gun from a 1862 Colt Single Action Army.

Enjoy ;D











I added the gun in the holster, later I will pose him using it. At the moment still designing the back pack. Thinking it might be close to a ghostbuster backpack feel. Will post more soon.









I added the eyebrows, and made some tweaks as well. Here is some renders from different views. ON TO MAKING THE GUN AND ACCESSORIES!
stay tuned.

by the way, the textures were hand painted in zbrush. no, photo-textures we added. all by the mano.




Added the hair and beard scruff today. I also tweaked the skin and few other things. Going to work on the eyebrows and eyelashes next. After that make any adjustments that I see that needs to be made :)



Here is update render of Character. I'm using mental ray lights and shaders. Still working tweaks, and hair. Stay Tuned.









did a quick update on the shirt and vest. I will do the trench coat, and work on the details next.




Making Gambit into a cowboy, Han Solo Style. Been playing Red Dead Redemption's Single Player.



Wednesday, April 18, 2012

Blue Creature

Here is a personal project I did. Just wanted to get out of my usual creatures and characters. Something on the other side of the spectrum.

I created livestream videos of the whole process. Took about 23-24 hours in total, with some stoppage time.If you guys like it I can create more videos and probably post it on you tube also.







Building the Base Mesh, Sculpting the Primary Shapes



Watch live streaming video from delvolta at livestream.com


Modeling and Sculpting out Secondary Forms



Watch live streaming video from delvolta at livestream.com


Zbrush - Adding Detail in Polypaint, Polypainting secondary forms



delvolta on livestream.com. Broadcast Live Free


Zbrush - Polypainting Secondary forms and detailing



Watch live streaming video from delvolta at livestream.com


Zbrush - Finalization of polypainting 




Watch live streaming video from delvolta at livestream.com


Retopolgy - 1



Watch live streaming video from delvolta at livestream.com


Retopolgy - 2



delvolta on livestream.com. Broadcast Live Free


Retopolgy - 3



delvolta on livestream.com. Broadcast Live Free


Retopolgy - 3.2



Watch live streaming video from delvolta at livestream.com


Retopolgy - 4



Watch live streaming video from delvolta at livestream.com


Retopolgy - 5



Watch live streaming video from delvolta at livestream.com


Retopolgy and UV mapping



delvolta on livestream.com. Broadcast Live Free


Baking, Cleaning up the Topology, Texture Setup



Watch live streaming video from delvolta at livestream.com


Refining Topology



Watch live streaming video from delvolta at livestream.com


Finalizing the Topology - Finishing up the Textures



delvolta on livestream.com. Broadcast Live Free


Finishing Textures



delvolta on livestream.com. Broadcast Live Free


Using Marmoset, Rendering Shots and Final Image



Watch live streaming video from delvolta at livestream.com


Sunday, March 25, 2012

Cave Troll

Here is a Cave Troll I did entirely in Zbrush. One Render pass, I adjusted the lights and materials all within the program. Trying the new Fur Fibers and all. It was a fun and learning experience.


AO ( none rendered hair fibers)


Poly Paint


Clay Render





The Beginning Process : I started it off as a monkey inspired by my friends' Anthony Jonesconcept of a monkey king, after putting it on hiatus for awhile, I thought it was a perfect
opportunity to bring it out to try the new Zbrush fur fibers.








Sunday, January 22, 2012

Deadpool







Here is a sculpt I did, inspired by my friend's illustration of Deadpool

Saturday, January 21, 2012

Zombie






Zombie inspired by the series "The Walking Dead"